Free Houdini 20.5 HIP: Scale Geometry along Normals (medianky, BOOTH)
Original title: 【Houdini】法線方向にサイズup
Overview
This small free Houdini 20.5 example by medianky accompanies a Japanese Qiita tips article on scaling geometry along its normals. The .hiplc shows how to offset or inflate a mesh in the normal direction using SOP and VEX techniques, a fundamental trick for shell thickness, outlines and stylized growth.
It is distributed as a zip (qiita_2025_1205.zip) at ¥0 on BOOTH, with the written explanation on the author's Qiita page. A quick reference for beginners learning attribute-driven deformation in Houdini.
What You Can Learn
- Offsetting or inflating a mesh along normals with SOP and VEX
- Attribute-driven deformation basics
Access: Free listing ($0 / ¥0)