Free Godot 4.6 Addon: Dialogue Manager Branching Dialogue System (Nathan Hoad)
Nathan Hoad shares Dialogue Manager 4, an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime.
View ProjectFree Godot projects (project.godot) from the official demo repository, GDQuest and tutorial creators: 2D/3D gameplay, shaders and UI.
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Nathan Hoad shares Dialogue Manager 4, an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime.
View ProjectTheDuckCow shares a Godot plugin for creating flexible 3D highways and streets with traffic support. Roads are built from RoadPoints grouped in RoadContainers with cross-section based geometry, click-to draw with…
View ProjectDimensionAlmios shares a full sky in one shader on Godot Shaders, driven by a single value: hour goes from 0 to 24 and the gradient moves through night, dawn, day and dusk.
View ProjectHungryProton shares ProtonScatter, an add-on for Godot 4 which automates the positioning of assets in a scene in a procedural, non-destructive way.
View ProjectFox's Sake Studio shares netfox, a set of addons for responsive online games with the Godot engine. Its features include consistent timing across multiple machines, support for a client-server architecture, smooth…
View ProjectThis is a small Godot clicker-style game that Letta Corporation built using Claude Opus 5.5 as an AI coding assistant, shown in the video 'Claude Opus 5.5 Is INSANE at Building Godot Games'.
View ProjectMark McKay (blackears) shares Cyclops Level Builder, which is used to quickly build environments in the Godot viewport. Blocks are created and edited by clicking and dragging, materials are assigned with the material…
View ProjectMarcus Skov (ramokz) shares Phantom Camera, a Godot 4 plugin that simplifies common behaviors for the built-in Camera2D and Camera3D nodes and is heavily inspired by the Unity package Cinemachine.
View Projectbitbrain shares Beehave, an addon for Godot Engine that enables AI systems using behavior trees, for example complex NPC behaviors or boss battles.
View ProjectThe Last Forge is the companion project for the Coding Quests 2D roguelike YouTube course, built in Godot 4.7 with GDScript.
View ProjectMaaack's Game Template is a free starting point for new Godot 4.7 games, created by Maaack together with the Godot Wild Jam community and written in GDScript.
View ProjectPablo Gila-Herranz (pablogila) shares TileMapDual, an automatic custom TileMapLayer node for Godot that provides a real-time, in-editor and in-game dual-grid tileset system for all kinds of grids.
View ProjectThe Dialogic team shares Dialogic, a plugin to create dialogs, visual novels and RPGs and to manage characters in Godot.
View ProjectKenney shares a basic template for a match-3 game made in Godot 4.6. The project offers easy to understand code, effects like animations, sounds and particles, and custom cursors, and tiles are swapped by clicking and…
View ProjectKenney shares a basic template for a racing game made in Godot 4.6. It features arcade-like vehicle controls, a smoke effect and GridMap based track creation from pre-made tiles.
View ProjectGodot 2D Builder is a GDQuest demo for Godot 4.7 that recreates the core loop of a Factorio-inspired simulation and builder game in an isometric 2D view.
View ProjectRoboBlast is a GDQuest demo for Godot 4.7 built around a plug-and-play 3D third-person shooter character controller inspired by Ratchet & Clank.
View ProjectThe 2D Platformer is one of the official Godot Engine demo projects, a pixel-art side-scroller written in GDScript whose master branch targets Godot 4.7 features.
View ProjectPlatformer 3D is an official Godot Engine demo project written in GDScript, with a master branch that targets Godot 4.7 features and runs on the Forward+ renderer.
View ProjectSirRamEsq shares SmartShape2D, the Godot 4 version of a plugin for creating nicely textured 2D polys. Placing a few points and creating or assigning a shape material produces a textured polygon, using textures similar…
View ProjectKoBeWi shares Metroidvania System (MetSys), a general-purpose toolkit for creating metroidvania games in Godot that helps with map design, navigation and presentation and with tracking collectibles.
View ProjectMarc Gilleron (Zylann) shares a heightmap-based terrain plugin for Godot 4.6+. It supports texture painting, colouring, holes, level of detail and grass, and the README states that it is fully implemented in GDScript…
View ProjectThe Gaea team shares Gaea 2.0, an add-on for Godot 4.4 designed to bring procedural generation to a project. Gaea uses a graph system that connects customizable nodes to generate both 2D and 3D content, and creating…
View ProjectDodge the Creeps is the finished version of the official 'Your first 2D game' tutorial, maintained by Godot Engine in the godot-demo-projects repository with a master branch targeting Godot 4.7.
View ProjectRagdoll Physics is an official Godot Engine demo project in GDScript, with its master branch targeting Godot 4.7 and running on the Forward+ renderer.
View ProjectDodge the Creeps with C# is the official C# port of the 'Your first 2D game' tutorial, maintained by Godot Engine in the godot-demo-projects repository with a master branch targeting Godot 4.7.
View ProjectTruck Town is an official Godot Engine vehicle-physics demo written in GDScript, with a master branch that targets Godot 4.7 and uses the Forward+ renderer.
View ProjectScreen Space Shaders is an official Godot Engine demo project whose master branch targets Godot 4.7 and runs on the Compatibility renderer.
View Project3D Sky Shaders is an official Godot Engine demo in Godot's shader language and GDScript, with a master branch targeting Godot 4.7 on the Forward+ renderer.
View ProjectThe Godot Engine demo projects include Squash the Creeps, a simple game where the character must move and jump to squash as many enemies for as long as possible.
View ProjectThe Godot Engine demo projects include Multiplayer Bomber, a multiplayer implementation of the classic bomberman game. One of the players presses Host, while the other players type in the host's IP address and press…
View ProjectThe Godot Engine demo projects include Voxel Game, a minimal first-person voxel game inspired by others such as Minecraft.
View ProjectThe Godot Engine demo projects include a Role Playing Game demo that shows a method of creating grid-based movement with Godot and GDScript.
View ProjectThe Godot Engine demo projects include a simple rhythm game that utilizes strategies described in the Sync the gameplay with audio and music article of the Godot documentation.
View Projectdevkcud shares VesperaFX, a modular, stylized post-processing shader for Godot 4.4.1. It features dithering in several modes, palette-based color mapping, pixelation, sharpening, color adjustments, CRT and VHS effects…
View ProjectPeter Kish shares GLoot, a universal inventory system for the Godot game engine, version 4.4 and newer. Items are stacks whose properties come from prototypes, and prototypes can inherit each other in a Prototree…
View ProjectGodot Procedural Generation is a GDQuest collection of procedural generation demos for Godot 4.7, written in GDScript. It covers Spelunky-style RandomWalker level chunks, a shader-based world map with biomes and rivers…
View ProjectJan Thomä (derkork) shares Godot State Charts, an extension for Godot Engine 4 or later that lets games use state charts, which extend the idea of finite state machines.
View ProjectOpen Target Shooter is an open-source third-person time-trial shooter made in Godot 3.5 by teeeece (thelastflapjack), written in GDScript.
View Projectteeeece shares Open Star Fighter, a simple star fighter pilot game intended to be a starting point for the creation of other games, created in Godot 4.0.1.
View Projectnezvers shares a starting point and reference project for creating games with the Godot Engine, particularly suited for top-down shooter games.
View ProjectThis GDQuest repository holds the starter and completed projects for the studio's two free beginner series, Your first 2D and 3D game in Godot 4, targeting Godot 4.6 and written in GDScript.
View ProjectGDQuest shares Harvester, a free and open-source top-down space mining game made with the Godot game engine. The player docks with asteroid pockets in a procedurally generated map to mine iron and return it to base…
View ProjectGDQuest shares a Godot game demo that shows how to build the foundations of a visual novel with fairly accessible code. Its techniques, like sequencing animations or creating a text box to display dialogues and…
View ProjectGDQuest shares a demo and intermediate-level tutorial project that shows how to code a grid-based movement as in games like Fire Emblem or Advance Wars.
View ProjectGDQuest shares Godot Shaders, a large library of free and open-source shaders for the Godot game engine with playable demos.
View ProjectTinyTakinTeller shares Godot Project Zero, the source of A Dark Forest, an incremental experimental minimalistic idle game project inspired by A Dark Room.
View ProjectGodot 4 Open RPG is a GDQuest open-source demo that shows one solid way to structure a classic 2D turn-based RPG in Godot 4, currently requiring Godot 4.6.2 and written in GDScript.
View ProjectHaunted City Survivor is a 3D zombie wave-survival prototype by Letta Corporation, built in Godot 4.6 with GDScript. It features punch and kick attacks, zombie AI, wave data stored as custom Resources, 3D world health…
View Projectwheafun shares the source of Bread Adventure, a metroidvania game made with Godot that is also listed on Steam. The project contains level scenes such as cave, desert, forest, island, ship and snowfield, plus global…
View ProjectBukkbeek's Godot FPS template is a free, open-source modular 3D first-person shooter base for Godot 4.6 and newer, written in GDScript.
View ProjectRGonzalezTech shares the Friendslop Template, a Godot 4.4 starter kit designed to get a multiplayer game running quickly.
View ProjectKenney shares a basic template for a 3D city builder made in Godot 4.6. The project covers building and removing structures, smooth camera controls, dynamic MeshLibrary creation and saving and loading cities.
View ProjectKenney shares a basic template for a 3D platformer game made in Godot 4.6. It includes a character controller with double jump, collectable coins, falling platforms, camera rotation and zoom, and gamepad support.
View ProjectKenney shares a basic template for a first person shooter made in Godot 4.6. The project includes a character controller, weapons with weapon switching, and enemies.
View ProjectHugo Locurcio (Calinou) shares a 3D demo and benchmark for Godot 4, based on the Sponza from Crytek. The README states that Godot 4.4 or later is needed, explains how to import the project so resources are imported…
View ProjectVFX in Godot is the project repository for Brackeys' video on visual effects, built in Godot 4.6 with GDScript. It contains example scenes for fire, explosions, a magic puff, rain, clouds, hearts, a mesh explosion, a 2D…
View ProjectGodew Valley is a 2D Stardew Valley-style farming game built by Clear Code in Godot 4.5 for its 'Recreate Stardew Valley in Godot' course.
View ProjectThis is the companion repository for Microsoft's Godot C# course, published on the dotnet YouTube channel, with projects targeting Godot 4.5 and the .NET build of the engine.
View ProjectYouTube Action RPG is the companion project for HeartBeast's 2025 Godot 4 Action RPG series, built in Godot 4.4 with GDScript.
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