Free Godot 4.5 Addon: TileMapDual Dual-Grid Autotiling (pablogila)
Original title: TileMapDual
Overview
Pablo Gila-Herranz (pablogila) shares TileMapDual, an automatic custom TileMapLayer node for Godot that provides a real-time, in-editor and in-game dual-grid tileset system for all kinds of grids. The dual-grid system, as explained by Oskar Stalberg, reduces the number of tiles required from 47 to just 15, and tiles can have rounded corners and align to the world grid.
Square, isometric and hex grids are supported, and the repository includes examples. The MIT-licensed addon is a free download from GitHub.
What you get: Node tool (.gd, .tscn, .gdshader) · Godot 4.5
Visit Original ProjectAccess: Free direct download
Comments
Loading comments…