Free Godot 4.6 Addon: Dialogue Manager Branching Dialogue System (Nathan Hoad)
Nathan Hoad shares Dialogue Manager 4, an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime.
View ProjectUnreal Engine, Unity and Godot projects you can open in the editor: official samples, tutorial source projects and community demos.
350 free project files across 3 applications
Nathan Hoad shares Dialogue Manager 4, an addon for Godot 4.6+ that provides a stateless branching dialogue editor and runtime.
View ProjectPoiyomi shares Poiyomi Shaders, free feature-rich shaders for Unity's Built-In Rendering Pipeline intended for use with VRChat.
View ProjectTheDuckCow shares a Godot plugin for creating flexible 3D highways and streets with traffic support. Roads are built from RoadPoints grouped in RoadContainers with cross-section based geometry, click-to draw with…
View ProjectUnity Technologies hosts the ML-Agents Toolkit on GitHub, an open-source project that lets games and simulations serve as environments for training intelligent agents.
View ProjectDimensionAlmios shares a full sky in one shader on Godot Shaders, driven by a single value: hour goes from 0 to 24 and the gradient moves through night, dawn, day and dusk.
View ProjectHungryProton shares ProtonScatter, an add-on for Godot 4 which automates the positioning of assets in a scene in a procedural, non-destructive way.
View ProjectEmbarrassingMoment shares this free Unreal Engine 5 project, a collection of Materials and Material Functions that draw shapes without using textures.
View ProjectFox's Sake Studio shares netfox, a set of addons for responsive online games with the Godot engine. Its features include consistent timing across multiple machines, support for a client-server architecture, smooth…
View ProjectEntityComponentSystemSamples is the official DOTS sample collection from Unity Technologies, currently maintained for Unity 6 (6000.2).
View ProjectThis is a small Godot clicker-style game that Letta Corporation built using Claude Opus 5.5 as an AI coding assistant, shown in the video 'Claude Opus 5.5 Is INSANE at Building Godot Games'.
View ProjectMark McKay (blackears) shares Cyclops Level Builder, which is used to quickly build environments in the Godot viewport. Blocks are created and edited by clicking and dragging, materials are assigned with the material…
View ProjectMarcus Skov (ramokz) shares Phantom Camera, a Godot 4 plugin that simplifies common behaviors for the built-in Camera2D and Camera3D nodes and is heavily inspired by the Unity package Cinemachine.
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