Free Godot 4.4 Addon: GLoot Universal Inventory System (Peter Kish)
Original title: GLoot
Overview
Peter Kish shares GLoot, a universal inventory system for the Godot game engine, version 4.4 and newer. Items are stacks whose properties come from prototypes, and prototypes can inherit each other in a Prototree defined in JSON format.
Inventories support adding, removing and transferring items and can be limited by a GridConstraint, a WeightConstraint or an ItemCountConstraint, while ItemSlot holds a single item and basic UI controls display inventories, capacity and grids. Version 3.0 is not backwards-compatible with 2.x, and the MIT-licensed addon with examples is a free download from GitHub.
What you get: Node tool (.gd, .tscn) · Godot 4.4
Visit Original ProjectAccess: Free direct download
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