Free TouchDesigner Component: 4D GLSL Noise with 16 Noise Types for TOP, MAT and POP (Artcraft)

Original title: 4D GLSL Noise

Free TouchDesigner Component: 4D GLSL Noise with 16 Noise Types for TOP, MAT and POP (Artcraft)
Preview from the original source by Artcraft (Arnaud)

Overview

Artcraft shares 4D GLSL Noise in the Derivative community Asset section: a single .tox containing 16 procedural noise types that all run in true 4D. Three shader variants share the same noise library and uniform interface: a GLSL TOP with equirectangular spherical projection, a GLSL MAT for world-space surface noise on geometry, and a GLSL POP that writes per-point noise to Color and Noise channels.

The noise types include Value, Gradient and Simplex FBM, Worley cellular and Voronoi F2-F1, domain warp, ridged, billow and turbulence variants, and Manhattan and Chebyshev grids such as Pyramids, Blocks and Tech. The post says the work is mostly based on Neil Blevins' procedural noise lessons, and 4DGLSLNoise.tox (11.12 KB) is a free direct download.

What you get: Component (.tox)

Visit Original ProjectDownload page (derivative.ca)

Access: Free direct download

Comments

Loading comments…