Free TouchDesigner Component: Gaussian Splatting PLY Renderer (Tim Gerritsen)

Original title: Gaussian Splatting

Free TouchDesigner Component: Gaussian Splatting PLY Renderer (Tim Gerritsen)
Preview from the original source by timgerritsen (Tim Gerritsen, y=f(x) lab)

Overview

Tim Gerritsen (y=f(x) lab) shares a Gaussian Splatting component in the Derivative community Asset section. Inside the tox is a Render TOP setup that renders a loaded Gaussian-splatted .PLY file, selected in the parameters of the GaussianSplatGEO, and the post points to a sample splat on Polycam and to the original 3D Gaussian Splatting research page for making new ones.

Known issues are listed openly: rendering gets heavy with an alpha threshold of 0, so the default is 0.015, and the bitonic sort re-sorts over a million splats when the camera moves, which a sort pulse or an Auto sort toggle controls. GaussianSplatting-1.0.tox (54.66 KB) is a free direct download.

What you get: Component (.tox)

Visit Original ProjectDownload page (derivative.ca)

Access: Free direct download

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