Free TouchDesigner Component: Scatter Points on Polygon Surfaces like Houdini Scatter SOP (Adam Katz)

Original title: Scatter points on surface

Free TouchDesigner Component: Scatter Points on Polygon Surfaces like Houdini Scatter SOP (Adam Katz)
Preview from the original source by Adam Katz (ajk48n)

Overview

Adam Katz (ajk48n) shares a component on the Derivative forum that automatically scatters new points onto an incoming polygonal SOP, working similarly to the Scatter SOP in Houdini. A SOP is connected and the number of points per polygon is chosen, and the incoming geometry must be polygons rather than a mesh.

The density of new points can be scaled with the red color attribute of the geometry, as shown in the attached scatter_density_example.toe. The topic also offers a faster C++ plugin in a separate zip, while scatter-v4.tox is the plain component and is a free download.

What you get: Component (.tox, .toe)

Visit Original ProjectDownload page (forum.derivative.ca)

Access: Free direct download

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