Free TouchDesigner Component: WaveTOP Wave Equation Water Simulation in TOPs (Tim Gerritsen)

Original title: WaveTOP

Free TouchDesigner Component: WaveTOP Wave Equation Water Simulation in TOPs (Tim Gerritsen)
Preview from the original source by timgerritsen (Tim Gerritsen, y=f(x) lab)

Overview

Tim Gerritsen (y=f(x) lab) shares WaveTOP in the Derivative community Asset section, an implementation of the wave equation using only TOPs with no custom GLSL. It creates a heightmap that can displace a Grid SOP into a water-like surface.

The red channel of the first input adds or subtracts volume in the field, while pixels above 0 in the second input are masked out so the waves bounce off the border. The post explains how the Laplacian is computed from neighbouring pixel differences in the /WaveTOP/Laplacian component, and WaveTOP.1.0.tox (27.26 KB) is a free direct download.

What you get: Component (.tox)

Visit Original ProjectDownload page (derivative.ca)

Access: Free direct download

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