Free TouchDesigner Project: GLSL Instancing Utility with TOP Transforms & Noise (Greg Finger)

Original title: TD-GLSL-Instancing-Utility (Swiss army knife glsl utility. Uses TOP textures for transforms, vertex based noise displacement with normal recalculation)

Free TouchDesigner Project: GLSL Instancing Utility with TOP Transforms & Noise (Greg Finger)
Preview from the original source by Greg Finger (GregFinger)

Overview

Greg Finger shares the GLSL Instancing Utility, a TouchDesigner project that pushes as much instancing control as possible onto the GPU. Translate, scale, rotate and color are driven by TOP textures sampled in the vertex shader, applied to every instance inside a movable circle of influence.

Each instance gets its own 4D-noise vertex displacement with faceted or smooth normal recalculation, and the UI adds a color height map, an SSAO switch and selectable source and layout geometry. The file is a free direct download from GitHub.

What you get: Project (.toe)

Visit Original ProjectDownload page (GitHub)

Access: Free direct download

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