Unity · 2021.3 · VFX Graph

Free Unity 2021.3 Project: Smrvfx VFX Graph Skinned Mesh Particles (Keijiro)

Original title: Smrvfx

Free Unity 2021.3 Project: Smrvfx VFX Graph Skinned Mesh Particles (Keijiro)
Preview from the original source by Keijiro Takahashi

Overview

Keijiro Takahashi shares Smrvfx, a Unity sample project that shows how to use the skinned mesh sampling feature with VFX Graph to emit particles from animating characters. A karate scene drives two visual effect graphs, one emitting particles and one drawing lines from the moving mesh.

The repository used to contain a custom mesh sampling package, but since the built-in feature arrived in HDRP 11.0 it now serves as an example of that feature. The README lists Unity 2021.2 and HDRP/URP 12.0 as requirements, and the project is free under the Unlicense.

What you get: Project (.unity, .vfx) · Unity 2021.3 · Needs: URP, HDRP

Visit Original Project

Access: Free direct download

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