Free Unreal Engine 5.4 Project: Ultimate CommonUI Menu System (Adriwin)

Original title: UCMS - Ultimate CommonUI Menu System

Free Unreal Engine 5.4 Project: Ultimate CommonUI Menu System (Adriwin)
Preview from the original source by Adriwin (Adriwin06)

Overview

Adriwin shares UCMS, a free Unreal Engine 5.4 project that provides a full game menu system built with Common UI, where everything is in Blueprint and meant to be reused. It includes a main menu with a background map and camera movements, a pause menu, an animated character selection menu, a prompt system, notifications and a very complete options menu covering scalability, display, Post Process Volume and Lumen settings, TSR/DLSS/FSR/XeSS upscalers, audio and input mapping, with settings saved and reapplied at launch and full controller support.

The DLSS, FSR, XeSS and Async Loading Screen plugins are included in the project files, and separate branches target 5.3, NvRTX, a Lyra-style look and Enhanced Input. The BSD-3-Clause repository (about 3.6 GB) is free on GitHub, and the README asks users to credit the project name.

What You Can Learn

  • Structuring main, pause and options menus as one Common UI system in Blueprint
  • Exposing scalability, Lumen and TSR/DLSS/FSR/XeSS upscaler settings to players
  • Saving menu settings and reapplying them automatically at launch
  • Making every menu navigable with a gamepad
Visit Original Project

Access: Free direct download