Free Godot 4.2.2 Project: Cloud Worlds Raymarched Volumetric Clouds
Original title: Godot 4.2.2 - Cloud Worlds - Project Download
Overview
Cloud Worlds is Polygarden's 3D volumetric cloud rendering project for Godot 4.2.2, combining gdshader code with GDScript. It renders raymarched cloud shaders as a post-effect through a camera sphere hack, and it comes with sky and atmosphere textures plus demo scenes that show the clouds in context.
The project is a free direct download from GitHub under the MIT license, though the author states it is not production-ready, citing known issues such as editor clipping and missing support for reflections and shadows. It is best treated as a learning reference for raymarching and post-effect rendering in Godot.
What You Can Learn
- Raymarched volumetric cloud shaders in Godot
- Rendering clouds as a post-effect via a camera sphere hack
- Sky and atmosphere textures paired with demo scenes
Access: Free direct download