Houdini · 18.0 · VEX

Free Houdini 18.0 HIP: Any Curve to Coil with VEX (Hanjin Cho)

Original title: 100daysoffx - 011 convert any curve into a coil with VEX in Houdini

Free Houdini 18.0 HIP: Any Curve to Coil with VEX (Hanjin Cho)
Preview from the original source by Hanjin Cho

What you get: Project · Houdini 18.0

Visit Original ProjectDownload page (Google Drive)

Access: Free direct download

Overview

This Houdini 18.0 scene is entry 011 of Hanjin Cho's 100daysoffx series, showing how to convert any curve into a coil with VEX. The setup uses the curve's tangent and bitangent attributes to wrap a spiral around the input path in a VEX/VOP network, with controls for amplitude, period, phase, decay rate and a reshape ramp, expanding on the spiral examples in the Houdini expression cookbook.

The scene file is shared on Google Drive as a free direct download with no signup or payment. It is a compact procedural-modeling study for anyone learning VEX and attribute-driven geometry, and a handy base for shapes like springs or wrapped cables.

What You Can Learn

  • Converting any curve into a coil with VEX
  • Tangent and bitangent attributes wrapping a spiral around a path
  • Amplitude, period, phase, decay rate and reshape ramp controls

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