Unity · Node tool

Free Unity Tool: EzySlice Runtime Mesh Slicing Framework (David Arayan)

Original title: EzySlice

Free Unity Tool: EzySlice Runtime Mesh Slicing Framework (David Arayan)
Preview from the original source by David Arayan

Overview

David Arayan shares EzySlice, an open source slicer framework for the Unity game engine. It can slice any convex mesh using a plane, interpolates UV, normal and tangent space for seamless cuts, and exposes a flexible, documented API through extension methods that return a SlicedHull.

Cross sections are triangulated with a monotone chain algorithm, and the framework has no external plugin dependencies because it is fully written in C#. Example and debug scenes live in a separate repository, and the framework is free under the MIT license.

What you get: Node tool (.cs) · No plugins needed

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Access: Free direct download

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