Free Unreal Engine 5.6 PCG Tutorial Project: TutorialPCG (Amathlog)
Original title: Tutorial PCG (PCGTutoGit)
Overview
TutorialPCG is Amathlog's companion project for a YouTube tutorial series on Unreal Engine 5.6's Procedural Content Generation framework. It collects PCG graphs alongside experiments with the PCG Biome Core and Biome Sample plugins, geometry-script interop, external data interop and Texture Graph, all using plugins that ship with the engine (plus Text3D).
The MIT-licensed repository on GitHub is small, but the assets are stored with Git LFS, and a zipped copy of the project is offered through a OneDrive link for those who prefer not to use LFS; the low-poly tree assets come from Sketchfab (Aditya Graphical). A strong hands-on reference for learning biome-based procedural scattering in UE5.
What You Can Learn
- PCG graphs and the biome core/sample plugins
- Geometry-script and external data interop with PCG
- Texture Graph experiments in UE 5.6
Access: Free direct download