Free Unreal Engine 5.6 PCG Tutorial Project: TutorialPCG (Amathlog)

Original title: Tutorial PCG (PCGTutoGit)

Free Unreal Engine 5.6 PCG Tutorial Project: TutorialPCG (Amathlog)
Preview from the original source by Amathlog

Overview

TutorialPCG is Amathlog's companion project for a YouTube tutorial series on Unreal Engine 5.6's Procedural Content Generation framework. It collects PCG graphs alongside experiments with the PCG Biome Core and Biome Sample plugins, geometry-script interop, external data interop and Texture Graph, all using plugins that ship with the engine (plus Text3D).

The MIT-licensed repository on GitHub is small, but the assets are stored with Git LFS, and a zipped copy of the project is offered through a OneDrive link for those who prefer not to use LFS; the low-poly tree assets come from Sketchfab (Aditya Graphical). A strong hands-on reference for learning biome-based procedural scattering in UE5.

What You Can Learn

  • PCG graphs and the biome core/sample plugins
  • Geometry-script and external data interop with PCG
  • Texture Graph experiments in UE 5.6
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Access: Free direct download