Free Unity 2019.1 Project: Raymarched Volumetric Clouds (Sebastian Lague)
Original title: Clouds
Overview
Sebastian Lague shares Clouds, a little test of rendering clouds in Unity with raymarching. The project has a cloud shader driven by a CloudMaster script, 3D Worley and simplex noise generated with compute shaders, and a weather map that shapes the cloud cover.
Scenes include a clouds test, a flight demo over a terrain with compute-shader erosion, and visualisation scenes for the noise and phase function. It is free on GitHub under the MIT license, with a Unity 2019.1.3f1 project file.
What you get: Project (.unity, .shader, .compute) · Unity 2019.1
Visit Original ProjectAccess: Free direct download
Comments
Loading comments…