Unity · 2021.3+ · Shader Graph

Free Unity 2021.3+ Project: Shader Graph Vertex Waves (LlamAcademy)

Original title: Waves in ShaderGraph by Vertex Displacement | Unity Tutorial

Free Unity 2021.3+ Project: Shader Graph Vertex Waves (LlamAcademy)
Preview from the original source by LlamAcademy

What you get: Project · Unity 2021.3+ · Needs: URP

Visit Original ProjectDownload page (GitHub)

Access: Free direct download

Overview

This project accompanies LlamAcademy's 'Waves in ShaderGraph by Vertex Displacement' tutorial and targets Unity 2021.3 or newer on URP. It builds vertex-displacement shaders in Shader Graph that produce linear waves and radial (circular) waves purely from math nodes, a technique that carries over to water surfaces, wind and similar animated-mesh effects.

The project is on GitHub as a free direct download under the MIT license. A focused, small example for anyone learning how to move vertices in Shader Graph, and easy to adapt into your own material once you understand the node chain.

What You Can Learn

  • Linear and radial wave vertex displacement from math nodes
  • Applying wave displacement to water and wind effects

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