Unity · 2021.3+ · Shader Graph

Free Unity 2021.3+ Project: Shader Graph Vertex Waves (LlamAcademy)

Original title: Waves in ShaderGraph by Vertex Displacement | Unity Tutorial

Free Unity 2021.3+ Project: Shader Graph Vertex Waves (LlamAcademy)
Preview from the original source by LlamAcademy

Overview

This project accompanies LlamAcademy's 'Waves in ShaderGraph by Vertex Displacement' tutorial and targets Unity 2021.3 or newer on URP. It builds vertex-displacement shaders in Shader Graph that produce linear waves and radial (circular) waves purely from math nodes, a technique that carries over to water surfaces, wind and similar animated-mesh effects.

The project is on GitHub as a free direct download under the MIT license. A focused, small example for anyone learning how to move vertices in Shader Graph, and easy to adapt into your own material once you understand the node chain.

What You Can Learn

  • Linear and radial wave vertex displacement from math nodes
  • Applying wave displacement to water and wind effects
Visit Original ProjectDownload page (GitHub)

Access: Free direct download