Free Unity 2021.3+ Project: Shader Graph Vertex Waves (LlamAcademy)
Original title: Waves in ShaderGraph by Vertex Displacement | Unity Tutorial
Overview
This project accompanies LlamAcademy's 'Waves in ShaderGraph by Vertex Displacement' tutorial and targets Unity 2021.3 or newer on URP. It builds vertex-displacement shaders in Shader Graph that produce linear waves and radial (circular) waves purely from math nodes, a technique that carries over to water surfaces, wind and similar animated-mesh effects.
The project is on GitHub as a free direct download under the MIT license. A focused, small example for anyone learning how to move vertices in Shader Graph, and easy to adapt into your own material once you understand the node chain.
What You Can Learn
- Linear and radial wave vertex displacement from math nodes
- Applying wave displacement to water and wind effects
Access: Free direct download