Unity · 6000.3 · Node tool · Shader Graph

Free Unity 6 Tool: URP Blit Renderer Feature for Fullscreen Effects (Cyanilux)

Original title: Blit Renderer Feature (URP_BlitRenderFeature)

Free Unity 6 Tool: URP Blit Renderer Feature for Fullscreen Effects (Cyanilux)
Preview from the original source by Cyanilux

Overview

Cyanilux shares a Blit Renderer Feature for the Universal Render Pipeline, used to apply fullscreen image effects to the camera with a shader or material, or to copy the camera to an offscreen buffer. It works like the built-in Fullscreen Pass Renderer Feature but is a little more flexible, and the README explains using Fullscreen Graphs with the URP Sample Buffer node or sampling _BlitTexture in shader code.

The current version is tested with Unity 6.3 LTS (6000.3.6f1), with older versions kept in branches back to 2019. It installs as a package through a git URL and is free under the MIT license.

What you get: Node tool (.cs, .asmdef) · Unity 6000.3 · Needs: URP

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Access: Free direct download

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