Free Houdini HDA: qLib Procedural Asset Library with Example Scenes (qLab)
The qLib Team, VFX professionals from several studios, develops qLib on GitHub as a procedural asset library for SideFX Houdini.
View ProjectHDAs for Houdini: 20 free files to bring into your own work, each with notes on what it contains and what it needs, linked to its original source.
20 free project files
The qLib Team, VFX professionals from several studios, develops qLib on GitHub as a procedural asset library for SideFX Houdini.
View ProjectHenry Foster develops and maintains MOPs (Motion OPerators) on GitHub as a motion graphics toolkit for Houdini that manipulates many copies of objects by leveraging packed primitives.
View Projectevanrudefx shares ez wetmap, a set of Houdini HDAs for creating wet maps, on Gumroad and Patreon. This version is a Copernicus-based left-to-right process that bakes a wetmap texture within seconds, and the older…
View ProjectNick Taylor (Aeoll) shares Aelib on GitHub as a library of Digital Assets, tools and scripts for SideFX Houdini. The otls folder holds about 100 SOP-level HDAs grouped into creators, deformers, modifiers, curve tools…
View ProjectSamuel Krug presents creating procedural road networks with a free Houdini tool and links KTT for Houdini: Accessories, which he describes as a free HDA pack.
View ProjectCody Spahr shares this project on the SideFX Content Library to show machine learning workflows for heightfields in Houdini 21.
View ProjectCorvaeOboro shares zenv on GitHub as a work-in-progress set of Houdini HDA tools focused on procedural modeling of environments.
View ProjectYechan Cho shares a free Houdini HDA that collects project files when a job is being wrapped up and links it on Google Drive.
View ProjectHoudini Enjoyer shares a free lighthouse generator HDA as a thank-you for reaching 100 subscribers and links it in a Google Drive folder.
View ProjectMisa Motion (Misagh Saboori) shares a procedural environment modeling tool made with Houdini Engine and Unreal Engine that builds a crystal cave.
View ProjectSpongeFX shares Simshot 1.0 on GitHub as a Houdini digital asset for building scenes that emulate shots from different types of weapons, with effects on impact.
View ProjectIvy M demonstrates version 1.3 of a point infection solver HDA and links the files on GitHub for free download. The solver spreads an infection over geometry to generate wet map, burning, spreading, footprint, mark and…
View ProjectDanny Laursen shares two HDAs that make rendering flipbooks easier, one for the OBJ context and one for Solaris, and gives a short tutorial on each.
View ProjectMohsen Tabasi (Proceduralit) shares a wave function collapse solver for hexagon tiles and offers both the Houdini and Unreal Engine projects on GitHub.
View ProjectAaron Smith shares Easy Displacement Bake on GitHub as a one-click HDA for baking displacement maps from geometry in Houdini 19.5.
View Projectarctiem shares Volume Compute Range, a Houdini HDA for visualizing scalar and vector volumes. The tool computes value ranges, slices volumes, visualizes velocities and can display a volume as points or polygons, and the…
View ProjectWaffleBoyTom shares CameraFrustumCullHDA on GitHub, an HDA that culls points outside of a camera frustum after the path to a camera is added and padding is set.
View ProjectDominik Lange showcases his free Instancing Setup node, an HDA that makes assigning a large number of instances to points easier, and links it in his DomLib collection on GitHub.
View ProjectSimon Verstraete made the Houdini Engine for Unreal Starter Kit, shared on the SideFX Content Library and updated for UE5, as a set of procedural game art tools for use inside the Unreal editor.
View ProjectPaul Ambrosiussen shares this project on the SideFX Content Library to show how the WaveFunctionCollapse algorithm can be extended with Houdini's built-in tools for level generation, using PDG to parallelize content…
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